Intellectual Output O10 - Game Guide
The making of a'Game Guide'is essential to the program; in that, it will provide a base for the usability of the game. The game guide will explain the game interface and describe how the game functions by giving guidance to the user. It will include tutorials explaining each step and use of the fixture and furniture library. The game will be more accessible and userfriendly by the introduction of the guide.
The game guide will be published and presented as hard-copy and and as an e-book during "Universal Design Practices Conference V_Game and Education II" at ITU and will be used in the teaching at student workshops.